And similar to that, Could is crowded. This week we obtained launch dates for a trio of Could releases, only a month earlier than they’re set to reach: Yakuza Kiwami 2, Nearer to the Solar, and Sniper Elite V2 Remastered. They’ll be a part of Rage 2,Whole Warfare: Three Kingdoms, and A Plague Story: Innocence in ensuring we by no means, ever have any downtime. Ever.
That information, plus the BFG 9000 arrives in Rage 2, H1Z1’s new builders name it quits, Surviving Mars teases a brand new growth, and Kotaku discusses the unique idea for Dragon Age 4—and why it was canceled.
That is gaming information for April eight to 12.
The primary of subsequent month’s video games, Near the Solar, is ready to launch on Could 2. To refresh your reminiscence, it appears loads like a faux-BioShock, solely with Nikola Tesla taking part in the function of city-founding demagogue (and presumably villain). It appears promising, however I’ve stated that about a variety of video games that styled themselves after BioShock and by no means made good on the aesthetic. We’ll see.
Yakuza picks up the tempo
Final week we famous that Yakuza Kiwami 2 had been rated by the ESRB, usually an indicator the sport’s proper across the nook. Positive sufficient, this week Sega confirmed that Kiwami 2 will hit Steam on Could 9, lower than a month from now—and fewer than three months after the unique Kiwami got here to PC. I hope you’ve obtained a variety of time in your palms, as a result of this collection is superb.
And lastly, Sniper Elite V2 Remastered locked down a Could 14 launch date this week. Initially launched in 2012, I didn’t understand there was that a lot to remaster—particularly on PC. Insurrection put out a comparability trailer although, so should you’d like a have a look at gorier X-ray killings and refined floor textures, take a look at the video.
I’m nonetheless a bit disenchanted the very good Hitman 2 was a regular one-and-done launch as a substitute of episodic. Unsure about you, however I’m discovering I’ve fewer causes to return to the sport month after month, and I’ve let a variety of the post-release content material move me by. That stated, IO revealed two new ranges this week and I’ll completely be returning to examine these out. One is “The Financial institution,” and is ready in (you guessed it) a financial institution. The opposite, “The Resort,” is represented on the street map by a placid, palm-tree coated seaside. And there are additionally two new sniper maps on the way in which as effectively, for these having fun with the spinoff co-op mode.
The Financial institution is because of launch in the summertime, whilst you’ll have to attend till fall for The Resort. Take a look at the complete street map under.
Monster Hunter, meet monster hunter
Last year I said Monster Hunter World’s planned Witcher 3 crossover might be the weird backdoor that finally made me a Monster Hunter fan. Unfortunately Capcom decided to stagger DLC releases on consoles and PC, meaning it hasn’t been around to entice me this entire time.
But it’s finally on its way. Starting May 9, those who’ve finished the main story will be able to access new contracts and a Geralt of Rivia armor set. A Ciri armor set will follow in the second half of the event, which is time-limited from May 17 to 30. You can find more details here.
Life on Mars
Surviving Mars is going green later this year with the newly unveiled Green Planet expansion. Finally, your colonists will be able to escape from their tiny bubble-domes and wander a lush and lively Mars, thanks to the wonders of terraforming. There’s not much to go on in this announcement trailer, no indication how long the process will take or what you’ll need to accomplish it, but the idea seems like it will fundamentally change a lot of Surviving Mars’s systems—the most exciting type of expansion.
There are a few new Rage 2 videos this week, but let’s go ahead and focus on the most exciting—even if it does arrive courtesy of IGN. The famed BFG has escaped Doom and made it over to id’s post-apocalypse, and you can get a look at it in action below. (Skip to the end for the BFG.)
Another week, another Mortal Kombat character reveal. Get ready, because behind door number 20-something is Kitana. This TV ad is more style than substance, but NetherRealm did confirm the fan-favorite fan-wielding ninja is a playable character.
Z1 at zero, again
What in the hell is happening at Daybreak? Here, let me give you the abridged version of this sordid tale: Daybreak made H1Z1, a survival game. Then it made a spin-off battle royale mode, which eventually got so popular that Daybreak renamed it to just H1Z1 and killed the survival game. Then the battle royale was rebranded Z1 Battle Royale and later given to a new developer to work on, NantG.
And now? NantG has suddenly given up, writing on Steam “Despite the team’s determination and commitment to revive Z1BR’s player base with our recent Season 3 launch update, we soon realized that the road is still paved with many challenges that preclude us from long-term success.”
I just…what? What?
Dragon Age 4, V1
Last week Kotaku published an article about Anthem and what happened behind-the-scenes leading up to a largely disappointing release. And that’s fine, but not incredibly newsworthy. It’s more of the “Frostbite is bad,” et cetera we heard after Mass Effect Andromeda.
But Jason Schreier also spun out a second story this week concerning Dragon Age 4—or rather, the version of Dragon Age 4 that existed before the team was absorbed into Anthem and the project was canceled. The concept sounds pretty damn cool, so it’s a shame we’ll never see it. Via Kotaku:
“You’d play as a group of spies in Tevinter Imperium, a wizard-ruled country on the north end of Dragon Age’s main continent, Thedas. The goal was to focus as much as possible on choice and consequence, with smaller areas and fewer fetch quests than Dragon Age: Inquisition…A large chunk of Joplin would center on heists. The developers talked about building systemic narrative mechanics, allowing the player to perform actions like persuading or extorting guards without the writers having to hand-craft every scene.”
Check out the full story for more details, and then maybe pour one out for BioWare’s singleplayer ambitions—it sounds like the new Dragon Age 4 will be more games-as-a-service oriented.